The Buried Story: The Art of Supplemental Storytelling

Ever since the days of Resident Evil on the original PlayStation, I’ve been a sucker for a video game’s ability to tell stories beyond the narrative right in front of you. Many mediums, such as movies, comics or even traditional literature, have the theoretical ability to sneak in tales about people or locations that aren’t relevant to the main narrative, but video games have a decisive advantage in the extent to which this can be done. Continue reading

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The Forgotten Game of the Year: Pillars of Eternity

As the end of the year draws nigh, the discussion about the best game of 2015 is becoming more relevant by the minute. The gaming community now has a pretty good feel on what the year has to offer, ranging from spectacles such asĀ Metal Gear Solid V: The Phantom Pain to apparent disappointments likeĀ The Order: 1886. It’s curious, though, that the favor of the general audience appears to lean a bit towards games released late in the year – as if their memory can’t quite reach as far back as last spring. Continue reading

Double-A: The Death of Audience-Specific Games

I’ve often heard Greg Miller of Kinda Funny mention the fact that in the video game industry of today, the mid-sized game developers have ceased to exist, as both Triple-A releases and indie developers consume practically all of the space there is in the market. For the traditional, old-school and possibly somewhat sentimental gamer such as myself, this is upsetting to say the least, since nowadays the only options are either the big titles that are smoothed and, if you’ll excuse my impolite expression, “dumbed down”, so that they will be appealing to as many people as possible, whether or not they’re seasoned gamers; or independent games that more often than not lack the resources to provide a satisfying, robust experience. Continue reading

It All Started with a Water Chip: What Happened to Fallout?

By the time this blog entry is posted, I’m positive you’re either tired of Fallout 4 related content, or don’t care about the game and are sick of hearing about it all the same. What I’m intending to do, however, is not just compose a lengthy article about what the newly-released post-apocalyptic role-playing game is made of, but rather take a look at the series as a whole, and more specifically how it has gone through changes so thorough that for all intents and purposes nothing of the original game is left to be found in the latest one.

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My Personal Top 10 Video Games of All Time

I didn’t manage to do all my research and other pre-blogging stuff in time for an actual blog entry this Sunday, so I decided to list my favorite video games of all time in this post. While I usually don’t like making such lists, I find them fun to read whenever other people have made them, so I suppose there’s no harm in it.

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