Backlog Project: The Wolf Among Us

The widely recognized storytelling adventures by TellTale Games are, for most, one of those things that you enjoy greatly once or twice, but due to how specialized they are as games and how similar they are to each other, you’ll almost certainly reach saturation point and drop out after that. I personally played the first and second season of The Walking Dead a couple years back, and save for checking out the intro to both The Wolf Among Us and Tales from the Borderlands, I didn’t feel the need to experience their games again. Finally, after enough time had passed, I felt like I wanted to give it another shot with The Wolf Among Us.

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Choose Your Own Adventure: Player-Influenced Narratives

With the exponential evolution of narration and story development in video games since the turn of the millennium, the gaming community has grown more sophisticated and demanding in terms of storytelling. Arguably, the most severe criticism hits games where there’s more than one possible way the game can play out – in other words, games that feature some sort of choice available to the player. Continue reading

The Forgotten Game of the Year: Pillars of Eternity

As the end of the year draws nigh, the discussion about the best game of 2015 is becoming more relevant by the minute. The gaming community now has a pretty good feel on what the year has to offer, ranging from spectacles such as Metal Gear Solid V: The Phantom Pain to apparent disappointments like The Order: 1886. It’s curious, though, that the favor of the general audience appears to lean a bit towards games released late in the year – as if their memory can’t quite reach as far back as last spring. Continue reading