House of Troubles: Is Bethesda’s “Free Pass” Justified?

Since the turn of the millennium, Bethesda Softworks and their development branch Bethesda Game Studios have gone from an eccentric yet ambitious company, with their own unique visions and goals, to a massive player in the western video game industry, whose name is recognized on the same level as the best of them; everyone invested in the scene knows what they’re about, and especially as a developer they’ve achieved huge popularity and renown. Their development résumé consists essentially of two franchises: The Elder Scrolls, created by Bethesda themselves, and Fallout, acquired from Interplay. Both of these franchises are among the most popular video game series in existence, generating quite a bit of buzz with every new title that’s launched or announced. Continue reading

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Adventure Means Nothing: Game Genre Definitions

Most digital game catalogs offer the option to filter the selection of games by genre, among other factors. That’s great – people have preferences about genres, and the filtering makes it that much easier to browse just the games any given individual is personally interested in. Some might skip the Strategy section altogether, and prefer to check out the Role-Playing section instead. Continue reading

SITE NEWS: A Long Overdue Check-In

I’ve been absent for over half a year now, and I sincerely regret it – I haven’t lost interest, if that’s what you’re thinking. I’ve simply been swamped in a lot of other stuff; school, work, and – oh, I had a daughter last November, so that’s been keeping me appropriately busy lately. Not only have I not had time for writing a whole lot, but I haven’t been playing as much as I used to, either. I suppose that’s a good thing, in a way… You know, having a family now and all. But no, I haven’t quit altogether, and I’m not intending to. Continue reading