The Buried Story: The Art of Supplemental Storytelling

Ever since the days of Resident Evil on the original PlayStation, I’ve been a sucker for a video game’s ability to tell stories beyond the narrative right in front of you. Many mediums, such as movies, comics or even traditional literature, have the theoretical ability to sneak in tales about people or locations that aren’t relevant to the main narrative, but video games have a decisive advantage in the extent to which this can be done. Continue reading

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